What is What is Benchmarking? - Definition?

Benchmarking definition

Benchmarking is the process of comparing the performance of a product with other rival products. Benchmarking can be done on various metrics which depends on products. In smartphones, benchmarking has been done based on performance, copy speed and frame rates.

Various software and apps are available to perform benchmarking

0-9
1080p | 1G | 2G | 2K | 3G | 4G | 4K | 5G | 802.11
A
A-GPS (Assisted GPS) | A2DP (Advanced Audio Distribution Profile) | AAC (Advanced Audio Coding) | AirDrop | Airplane Mode | AirPlay | AMOLED display (Active-matrix organic light-emitting diode) | Anti-Aliasing | API | aptX | ASCII | Aspect Ratio | ATX | Auto Focus
B
Band | BASIC | Benchmarking | BitLocker | Blockchain | Bluebugging | Bluetooth | Browser
C
Capacitive Touchscreen | CDMA (Code-Division Multiple Access) | Corning Gorilla Glass | CPU (Central Processing Unit)
D
DLNA (Digital Living Network Alliance)
E
EDGE (Enhanced Data rates for GSM Evolution) | Encoding | Ethernet
F
Fixed Focus | Flight mode
G
Gigabyte | GPS (Global Positioning System)
H
HDR
I
Intranet | IP Ratings | IP68
K
Kernel
M
MiraCast
N
NavIC | Near Field Communication (NFC) | NFT (Non-Fungible Token) | NPC
O
Optic AMOLED | Optical image stabilization
P
POC (Proof of Concept)
R
RAM (Random-Access Memory)
S
SMS (Short Messaging Service) | Stylus | SVGA (Super video graphics array)
T
Tailgating Attack | Tebibyte | Terabyte | Teraflops | Terminal | TFT (Thin Film Transistor) | Thunderbolt
U
UEFI | UI (User Interface) | USB
V
VGA (Video Graphics Array) | Virtual Reality (VR) | VoIP | VPS
W
W3C | Web 3.0 | WHOIS
X
Xenon flash | XML
Y
Y2K | Yobibyte | Yottabyte
Z
Zebibyte | Zettabyte